The Chain Chomp is a new weapon featured in Bayonetta 2. Appearing as the exact same metal-ball-like dog with chains in the Mario series. When used Bayonetta swings the Chomps body around and will sometimes sink it's teeth into foes, dealing heavy damage. The Chain Chomp can only be equipped on the leg slot, and only onto one leg.
In Game Description
"A curious creature Rodin encountered while travelling through the ancient capital of Japan. Unable to get close to it due to its penchant for biting everything it comes into contact with, Rodin waited until it was sleeping, then dragged it away, chain and all. However, after multiple failed attempts to tame it, Rodin gave up and begged the witches to take it."
How To Obtain
Complete all main chapters on 3rd Climax difficulty. You will obtain the Angelic Hymns Gold LP: Super Mario 64, which features the main theme of Super Mario 64. As usual, take it to Rodin and he will create the Chain Chomp, remarking that he isn't sure if he'll be able to keep the demons under control when they hear the LP.
Unique TraitsThe Chain Chomp does not have Wicked Weave attacks. Instead, the Chomp is shot at the end of one combo and will also multiply itself based on combo length (2 Chomps with a PKP combo and 3 with others) or at holding K (1 Chomp). The Chomps chase after the locked-on target and when they hit they explode after a few seconds. During Umbran Climax, the Chain Chomp will grow in size and its power output is doubled.
The Chain Chomp is also capable of acting independently of Bayonetta, lashing out at enemies while she focuses on attacking with the weapon in her hand. The Chain Chomp will also automatically attack any nearby chests, making it useful for finding ones players have yet to discover. The Chain Chomp will humorously attack any nearby cats found in Noatun in Chapter II.
Overall, the Chain Chomp is a power weapon through and through. It's slow to swing around, unlike some faster weapons such as the Rakashasa. However, it's power is brutal, with high stagger rate and push back rate, especially when it looses its chain and becomes "chain chomp bombs". If all four of the "bombs" get attached to a target, it can easily fling some of the weaker enemies away. During Umbran Climax, even if the player whiffs on the first three combos, as long as the four bombs gets attached, it will instantly kill some of the weaker enemies outright on easier difficulty settings. Overall, it's a good weapon to consider to get the player out of a tight situation due to its wide swings, high stagger rate and high push back rate.
- Needless to say, this weapon is a part of the collaboration with Nintendo.
- The Chain Chomp is one of the characters (enemies) appearing in Mario series, which was originally supposed to appear first in one of Zelda games (they do appear in the GameBoy Zelda game, Link's Awakening).
- The Angelic Hymns Gold LP: Super Mario 64 refers to the Chain Chomp and the music found in the first stage of the game, Bob-omb Battlefield. The Chain Chomp in Bayonetta 2 also reuses the same barking sound from Super Mario 64, which has become standard sound for it throughout the Mario series.
- The Chain Chomp's functionality, in being attached to the users' leg and capable of lashing out independently while dragged around, references the Bow-Wow from Link's Awakening, which are based off Chain Chomps. In Link's Awakening Link is meant to escort a pet Bow-Wow back to its owner after it had gotten lose. when acquired, link holds onto its chain while traversing the woods. The Bow-Wow lashes at enemies and unbreakable items, opening up path ways that had previously been inaccessible.
- When Bayonetta activates Umbran Elegance with this weapon, she gains a unique taunt in which she spins around and removes her variant of Mario's hat, proclaiming, "Mama-mia!" before putting it back on. This directly mirrors one of Mario's taunts in Super Smash Bros., albeit without the quote.
- Jeanne can use this Umbran Elegance as well (only with her default costume). When Jeanne wears it, she will have a Green hat similar to Luigi, Mario's brother. Jeanne is not given the unique taunt to this Umbran Elegance.
- The reason why the Chain Chomp attacks cats is obvious, since it barks like a dog, it can be reasonably assumed to be related to, or from the dog family. And its a reference to the common view of Cats and Dogs being at odds with one another (there is even another example in this game, the Lumen Sage Balder's Wolf Within and the 3 Umbra Witches Rosa, Bayonetta, and Jeanne's feline Beast Within forms: Tiger, Panther, and Lynx, respectively).
- Chain Chomps were inspired by a childhood experience of Shigeru Miyamoto (creator of Donkey Kong, Super Mario, Legend of Zelda, and Star Fox) where a dog lunged at him and tried to bite him, but the dog's chain held it back.
- Chain Chomp's barking noise is more of an Asian, especially Chinese/Japanese-ish "Wong Wong" sound, rather than the more Western/American "Woof Woof" barking noise.
- Chain Chomps made their first appearance in Super Mario Bros. 3.
- When Chain Chomp get sent flying and looses its chain (Press and hold "K" or at the end of the "KKKK" combo), especially from the rear, it looks a lot like the bombs in the Zelda games, especially since when it gets sent flying, it becomes literally, "chain chomp bombs" and explode either on an enemy or after a short while.
- When standing around for a while, the Chain Chomp will fall asleep and little "Z"s will appear above the Chomp's head.
- The Chain Chomp's appearance in Bayonetta 2 is referenced in Bayonetta's introduction video in Super Smash Bros. 4, where she at one point "commands" a Chain Chomp (an Assist Trophy in this game) to attack Lucas.
- When you give the LP of Chain Chomp, Rodin get very nervous and say that is is a really strange and very strong and uncontrollable weapon.
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