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Bayonetta (Cereza)
Cereza Bayonetta 2 render
Bayonetta, in her new look for Bayonetta 2
Biographical Information
Name Bayonetta (Cereza)
Gender Female
Born December 19, 1411
Vigrid
Clan Umbra Witches
Family Balder - Father
Rosa - Mother
Physical Information
Eye Color Gray
Hair Color Black
Magical Abilities
Pact with Madama Butterfly
Weapon(s) Scarborough Fair
Love is Blue
Animal Forms Panther (Bayo1/Bayo2)
Crow (Bayo1/Bayo2)
Bat (Bayo1/Bayo2)
Snake (Bayo2)

Bayonetta (real name Cereza) is the eponymous main character and protagonist of the Bayonetta series. She is a coquettish and mysterious Umbra Witch who possesses a remarkable talent for the Bullet Arts.

In the first game, after a 500 year slumber in a coffin submerged at the bottom of a lake, Bayonetta battles against the angelic hordes of Paradiso in order to discover the truth about her past and what she has forgotten during her sleep. In the sequel, Bayonetta now fights to rescue Jeanne, her clan sister who was taken to the realm of Inferno. With the help of Rodin, her demonic weaponsmith and proprietor of The Gates of Hell bar, she is hounded endlessly by hosts of angels along the way.

BayonettaEdit

The story of Bayonetta begins in a graveyard in the present day. Bayonetta, disguised as a nun, acts out a funeral ceremony in order lure the angels of Paradiso to her in order to fulfill her contract with Inferno. Casting aside her disguise, she is able to subdue them with ease with the help of Rodin. After her skirmish, Bayonetta travels with Enzo, a black market information broker, back to Rodin's bar in hopes of getting some answers regarding the Eyes of the World and the half that she carries in her watch. However, during the drive, the pair are ambushed by the crashing of a military plane and Bayonetta promptly takes to battle. There, she comes face to face with a mysterious young woman who possesses similar weaponry and magical abilities to her. Despite the two of them working together in order to fend off the angels, the stranger disappears without an answer, though Bayonetta remarks that she seems to remember her from somewhere.

Back at the Gates of Hell, Rodin comments how the fight with the mysterious woman seemed to set up to be coincidence and promptly gifts the witch with Scarborough Fair to prepare her for the journey ahead. Meanwhile, Enzo informs Bayonetta of the information he has managed to procure regarding the Eyes. The Right Eye showed itself briefly on the black market before it was withdrawn and its origin was traced back to the small European town of Vigrid. Convinced that reuniting the two gemstones will regain her lost memories, Bayonetta sets off across the globe to find them.

Upon arriving in Vigrid, Bayonetta is pursued by the angels everywhere she travels and encounters a number of faces from her past. She is first greeted by a mysterious voice who tries to assure her that it is watching her and making sure she will come to no harm. She also encounters the mystery woman numerous times who reveals herself to be called Jeanne and Luka, a journalist who claims Bayonetta is the one responsible for his father's death. Including her battles with the angels, she also comes face to face with and defeats the Cardinal Virtues one by one, who all hint that at her connections to the past war 500 years ago that sent both the Umbran Witches and Lumen Sages to ruin.

Bayonetta also meets a young girl called Cereza, seemingly lost from her home and who mistakes Bayonetta for her mother. Though she is not comfortable with the situation at first, Bayonetta comes to care for the child a great deal, especially as her memories seem to hint that she may genuinely be the girls' parent. After a fight with Iustitia at the airport, Bayonetta gifts Cereza with a ribbon from her hair, along with the advice to never lose something she loves. In this case, Cereza's own watch, a present she claims her mother gave her on her birthday. The girl vows never to take the watch off and wears it around her neck.

Though further battles and gradual reveals of her past life, Bayonetta meets Jeanne one final time at the Isla Del Sol. Jeanne reveals the truth at long last. 500 years ago, a law between the Witches and Sages compelled them to stay separate as the intersection of both light and dark would bring destruction. However, a child was born between a Witch and Sage in violation of this tenet: Bayonetta. Her birth sent the clans into a spiral of chaos and brought about their eventual extinction. The two witches fight all across the island city and Bayonetta is finally able to best her opponent for good. Jeanne reveals that the pair of them used to be friends as children and that she sealed Bayonetta away in her coffin all those years ago in order to keep the Left Eye safe from the forces of Paradiso. Before narrowly saving Bayonetta from an incoming missile strike at the cost of her life, she refers to her old friend by her true name, Cereza.

Bayonetta reaches the top of the Ithavoll Tower to confront the person behind her journey; the last of the Lumen Sages and her own father, Balder. Balder explains that Cereza is actually Bayonetta's younger self brought from the past to the present and that the experiences the girl had in this time zone would help to reawaken Bayonetta's memories in the present. He also reveals that the Eyes of the World are not gemstones, but people and that Bayonetta herself is the Left Eye whilst he is the Right. She engages in battle with him and despite having to use all of her strength to defeat him, she eventually shoots him down in the forehead with the lipstick formerly belonging to her mother. With Cereza safe, Bayonetta uses the portal Balder has in his office to return the girl to her real time and reminds her that there is nothing she cannot do.

However, upon returning to the present, Bayonetta is suddenly struck down with pain as Balder rises from their fight seemingly unhurt. Upon sending back Cereza, the girl never forgot Bayonetta's advice and continued to wear her Umbran Watch around her chest until she was grown up. When Jeanne tried to seal her away in the past, the ritual failed because of the watch and Bayonetta never lost her memories. Now fully restored, they awakened the Left Eye within her and she is promptly taken to the heavens in order to reawaken Jubileus, The Creator as part of Balder's plan.

Jeanne, having saved herself from death and broken free from Balder's mind control, follows the Ithavoll Tower's ascent into space to revive Jubileus and manages to break Bayonetta free from the giant statue that would serve as the goddess' body. With a reminder for her to finish this, Jeanne floats off into space and Bayonetta vows to do the deed. Balder is killed by the resurrection and the witch clashes with Jubileus in a final showdown that could decide the fate of the universe. Through her combat prowess and the help of Jeanne to summon Queen Sheba, Bayonetta sends Jubileus hurtling into the sun and plummets back to Earth with her friend in tow.

Some time later, Rodin, Luka and Enzo are all attending Bayonetta's apparent funeral after assuming she died in the descent. However, the nun overseeing the ceremony is revealed to be Jeanne and the funeral was another ruse to lure the angels there for another pact fulfilling fight. As the two witches fight on, Bayonetta places a bud of rosemary behind her ear and remarks how it signifies remembrance and also now suits her.

Bayonetta: Bloody FateEdit

Despite slight location differences and minor details, Bayonetta's story in Bloody Fate is much the same as the first game. She travels to Vigrid in the hopes that doing so will reawaken her lost memories and encounters all of the characters and angels that get in her way in her quest to do so. For a detailed overview of all the changes in Bloody Fate, see here.

Bayonetta 2Edit

Bayo2Speculation


Some time after the events of the first game, whilst fulfilling their obligations to Inferno, Bayonetta and Jeanne are put in danger when their battle takes a turn for the worse. The demon named Gomorrah escapes from his portal, hurting Jeanne and sending her soul down to Inferno. Despite being able to win against the demon, Bayonetta is left with her friend's lifeless body.

She later learns that the sacred mountain of Fimbulventr contains a portal to Inferno that has so far never been found by human hands. On her way there, Bayonetta clashes with a surviving Lumen Sage and meets a mysterious boy who claims she will need his powers in order to rescue her friend. With no other choice and a determination to save Jeanne, Bayonetta travels to the Fimbulventr to find the literal gates of hell.

WeaponsEdit

Bayonetta is able to use a variety of weapons that can be used in combination with one another, ranging from firearms to melee based equipment. Her signature set of weapons is a collection of four magical guns that she can fire from both hands and feet as part of the Bullet Arts. In the first game, she wields Scarborough Fair. In the second, her guns are Love Is Blue.

For a more detailed list of the weapons she can use in both Bayonetta and Bayonetta 2, see Weapons.

PersonalityEdit

For most of the first game, Bayonetta can be seen as a calm character whose approach to her deal with Inferno is one of casual disregard. Often treating her weapons as mere tools to get the job done, save for her favorite set of guns, she appears to enjoy her situation as a way to vent her hidden sadistic nature. She rather enjoys fighting angels in a playful yet brutal manner and she maintains her cool even when up against powerful angels such as the Auditos. At the beginning of the game, she comes off as callous and nonchalant towards the other characters, though later on becomes much more caring and concerned for their well-being. This is seen mostly after she claims not to care much about children, but becomes attached to Cereza. Bayonetta also cares about her clan deeply the more she remembers, coming to despise her father for influencing the Witch Hunts. Bayonetta tends to enjoy using her sexuality as a means to an end in more instances than not, especially when it comes to teasing Luka by scaring him or by sensually playing with him. These traits are generally carried over into the anime film Bloody Fate, although some of her softer aspects are exemplified.

In the second game, Bayonetta has built up her former friendship from the past with Jeanne once again and seems to enjoy having an ally to help her out with her contract. However, as demonstrated when a demon summon goes wrong, she is not slow to turn against her demonic 'pets' if they do not follow her instructions. Her determination truly shows itself when she is willing to travel to Inferno itself if it means being able to rescue her friend. Much like with her encounters with Cereza in the first game, Bayonetta shows a degree of protection towards the mysterious child she encounters and is visibly shocked, but quick to adjust to the presence of a Lumen Sage reappearing.

AppearanceEdit

BayonettaEdit

Bayo key visual

Bayonetta's appearance in the first game

Bayonetta is portrayed as a tall, beautiful, young woman with a slender but curvy figure much like the other Umbra Witches in her clan. She has black hair wrapped into a beehive-like hairdo and gray eyes with a mole located at bottom of her left cheek close to her lips. Her main attire is composed of a skin-tight suit made out of her hair that has a rose design on the abdomen with long white gloves, black and gray heels, thin gold chains, three small belts strapped on each arm, and a pair of gold, cat-shaped earrings. Her signature look is made from her glasses that have the design of butterfly wings close to the lenses.

Bayonetta wears an Umbran Watch over her bust that contains a red jewel thought to be the Left Eye. Four metal symbols are attached to her hair, three of them in the shape of the crescent moon and the other is the symbol of the Umbra Witches. Bayonetta also has a hair ribbon wrapped around her hairdo that extends down to to her legs, covered in demonic language. At the end of the game, she wears a rosemary flower in her hair.

Because of her hair based fighting techniques, Bayonetta's outfit becomes more revealing when she uses Wicked Weave techniques. Her suit's inner section remains running up the middle and back of her body and her hair drapes over her chest to cover it, but the rest of the suit and the sleeves of hair vanish and trail outwards from her head in a spiral of hair and gold chain used to summon the demonic limbs. When summoning full demons, the entire suit disappears and leaves behind her gloves, shoes and watch.

Bayonetta also has alternate outfits that can be bought at The Gates of Hell. Some outfits are composed as Umbran Elegance, which only appear when activated and when using the weapon related to the elegance (Durga, Kulshedra, Odette, Lt. Col. Kilgore, and Sai Fung). Others can be worn using the Super Mirror once that, and the individual costumes are bought. She can even dress up as famous Nintendo characters Link, Samus Aran and Princess Peach in new costumes, featured in the Wii U port of the first game.

Bayonetta: Bloody FateEdit

Bayonetta's appearance in Bloody Fate is very similar to her appearance in the first game with a few slight differences. Her earrings have changed to golden crescent moon shapes with red jewels at their tops and the medallions hanging from her 'sleeves' of hair have been removed. The black pattern around her wrists has also changed to a simple ring of black and the extra loop of leather above her shoes has been removed as well. Apart from these changes, she still retains her former outfit's major features.

Bayonetta 2Edit

Bayo

Bayonetta's new look in Bayonetta 2

In the sequel, Bayonetta retains the use of a skin tight black suit, though the designs of the previous suit have been radically altered. The gold chains have been removed and replaced with thinner silver ones and jagged patterns resembling roses and thorns are placed along her thighs and stomach. Her gloves have changed to include a dark blue colour on the palms with a Renaissance-style flair added onto each wrist. A similar flair is also around the collar on her neck. The backs of her legs feature a diamond pattern than run from her upper thighs down to her heels, which expose her skin and her shoes feature a new design of black and silver linings with silver figurines somewhat resembling Madama Butterfly-or another female figure-along the back. The former sleeves formed by her hair have now become a cloak that drapes over her shoulders and front with points on top of either shoulder. Both the cloak's medallion decorations and her earrings have changed to form a blue triangle-like pattern with hexagons containing a shape which resembles the Triforce from the Legend of Zelda franchise. Her glasses are of a new design based upon the imagery of rosemary and her Umbran Watch now hangs from a chain on her chest from the collar.

The biggest noticeable change to Bayonetta, however, is her hairstyle. As opposed to the beehive-style hairdo in the first game, she now has her hair appear shorter similar to a pixie cut. At E3 2014, director Yusuke Hashimoto confirmed that Bayonetta did not actually cut her hair, but was able to give it its current appearance along with her new outfit thanks to her magic being able to control its look.

The development team mentioned how Bayonetta's new suit was supposed to look like leather in a pre-release trailer, but the E3 2013 trailer confirmed that it is still spun out of her own hair when she uses her Wicked Weaves and summons Infernal Demons. The suit disappears in much the same way as the first when using Wicked Weaves, with the middle of the suit remaining whilst the rest of the hair forms in a spiral of black and silver chain. Though still revealing it all when summoning fully manifested demons, Bayonetta is able to retain her suit after such a summoning and is able to continue fighting with all of her previous look intact.

It has been confirmed that Umbran Elegances have returned, with at least Kafka and Rakshasa having them. The Raksasha Umbran Elegance removes the midriff of Bayonetta's costume and gives her a veil covering her mouth along with some sort of hair accessory, giving the outfit a more Indian-inspired spin to go with the blade's basis. The hair left behind during Wicked Weaves also now resembles a bikini, with a skirt resembling the veil covering her bottom half during such occasions. The Kafka Umbran Elegance on the other hand gives her a green hat capped with yellow feathers, as well as a red scarf around her neck. This makes her bare a liking to Robin Hood, likely due to Kafka's role as a bow and arrow.

AbilitiesEdit

BayonettaEdit

Bayonetta has an unprecedented skill for the Bullet Arts and shows near mastery of a new weapon whenever she picks it up. She is a highly proficient combatant, able to effortlessly slay the many angels sent to kill her and even defeat the Auditio without exerting much effort. She has even bested Jeanne in combat on several occasions.

She also possesses immense superhuman strength and endurance, shown on numerous occasions of being able to kick a building and send it flying like it weighed nothing, send a crashing satellite flying with one hit, throwing around things as big as Fortitudo (then proceeding to rip off one of his dragon heads) or heavyweight vehicles and being hit head-on by a building and only staggering back slightly.

Bayonetta has superhuman speed and agility, performing somersaults, back flips, etc. with ease. She also appears to be extremely perceptive, able to dodge attacks from all directions through anticipating her enemy movements in battle.

Like other Umbra Witches, Bayonetta can use Witch Time, Witch Walk (the ability to walk on vertical surfaces during full moons), Wicked Weaves, Torture Attacks and Beast Within (the ability to change into animals; a panther for speed, a bird for temporary flight and bats to avoid attacks).

If facing against larger opponents like the Auditio, Bayonetta is able to unleash a "Serious Mode". Now with long flowing hair from her hairdo rather than her sleeves, she is able to unleash a Wicked Weave with every attack she performs and cause immense damage to her foes. With the Climax Brace equipped, Bayonetta is able to use "Serious Mode" permanently.

Bayonetta also showcases other abilities that are not used in regular combat. In "The Broken Sky", she is shown to have a cryokinetic ability while in Witch Time by moulding rainwater into a spear then blowing on it to freeze it. In "The Lumen Sage", after she defeats Balder, she shows the ability to travel through time by bringing Cereza back to her proper timeline (though probably through similar means as Balder did since she uses a window that he had in his tower as a doorway). She can also enhance and hotwire vehicles with her magic, seen when she uses her middle finger to hijack a motorcycle and make it reach amazing speeds. She can also perform an Infernal Kiss during the end of a verse.

If she is crushed by the Golem in its ball form (or any other large ball-shaped object), Bayonetta will be comically flattened and will lose a very small bit of health. It is very likely that she has the ability to do this to herself in order to reduce the pain and impact, as any of the angels crushed by the Golem stay 3D and take a lot of damage.

Bayonetta also serves as the final boss of the Lost Chapter: Angel Slayer, Verse 5. She uses the same techniques and moves that Jeanne does in fights with her, but her Wicked Weaves do more damage and are faster in comparison

Bayonetta 2Edit

In Bayonetta 2, Bayonetta's mastery of the Bullet Arts has improved. With new movements and attacks to accompany her, her combat style has become more violent and fast-paced, the speed of her various flips and movements having increased compared to her exploits in Vigrid. She is also able to fire more bullets during her attacks and through more of her guns at once towards the enemy.

Bayonetta has also obtained the power of the Umbran Climax. When activated, which requires a full magic gauge to do so, she is able to use Wicked Weaves for all of her attacks for the duration of her magic gauge being used, similar to her use of "Serious Mode" against the Auditio. The damage and range of her attacks increases and she is able to fully manifest the Infernal Demons as finishing attacks against her foes.

AttacksEdit

Wicked WeavesEdit

In addition to her guns, Bayonetta can manipulate her hair with demonic arts to achieve several superhuman feats using the power of Madama Butterfly.. When she jumps, she can create butterfly-like wings on her back that allow her to float for a short amount of time. While fighting her opponents she can use her hair to pummel enemies with weaves shaped like giant fists and high-heeled shoes of Madama Butterfly.

In Bayonetta 2, a new variant of the Wicked Weaves were introduced. Called Infernal Weaves, Bayonetta is able to fully manifest demons like Malphas and Madama Butterfly as finishing moves in her attacks whenever she has activated Umbran Climax.

Climax AttacksEdit

When Bayonetta has beaten certain powerful enemies into submission, she can summon monstrous attacks with an ancient chant that calls an Infernal Demon from Inferno to destroy her opponents. Depending on the opponent and chant, different demons will come to her aid.

Torture AttacksEdit

When she has obtained enough magic, Bayonetta can torture the angels she faces by summoning various cruel devices that were once used on Umbran Witches in the Witch Hunts. Examples of the devices used include guillotines, iron maidens, wooden horses and hanging chain bear traps. In Bayonetta 2, her repertoire of torture includes spike trap cages, a redesigned bear trap and a treadmill that leads to a wall of spinning blades.

GalleryEdit

For more pictures and screenshots of Bayonetta (character), click here.

Appearances in Other MediaEdit

Anarchy ReignsEdit

Anarchy Reigns Bayonetta Trailer (HD 720p)01:10

Anarchy Reigns Bayonetta Trailer (HD 720p)

Bayonetta appears as a playable character in the game Anarchy Reigns (Max Anarchy in Japan), an online beat 'em up developed by Platinum Games and published by Sega.


The Wonderful 101Edit

Bayonetta in Wonderful 101

Jeanne, Bayonetta, and Rodin in The Wonderful 101

Bayonetta, Jeanne, and Rodin appear as secret unlockable playable characters in The Wonderful 101.

TriviaEdit

  • The director of the game, Hideki Kamiya, stated once in an interview that Bayonetta was influenced by and evolved the first Devil May Cry game. "It’s been eight years since DMC1, so of course I wouldn’t create a game that hadn’t progressed from those days! Of course, if there hadn’t have been DMC, there wouldn’t be Bayonetta, which has evolved from DMC."
    • Hideki Kamiya was also the director of the first Devil May Cry game, hence many references to the Devil May Cry series throughout the game, including Dante's parents, Eva and Sparda, known as "The legendary Dark Knight" in the description.
  • When Bayonetta says "Let's rock, baby!", she is making a reference to Enrique from Death by Degrees, who says this in the intro of the first game, and Dante in the first Devil May Cry game.
  • Bayonetta has claimed to be fond of stuffed animals.
  • Bayonetta is voiced by veteran voice actress Hellena Schmied (a.k.a Hellena Taylor).
  • There has been constant talk, some to a comical degree, that she holds an uncanny resemblance to American J-Pop artist Angela Aki, as well as former Alaskan governor Sarah Palin.
  • Bayonetta's "Old" outfit is different from the other Umbra Witches. This is either because she was more powerful in training, because she was raised like a black sheep since she is a half-breed, or because of her rebellious personality.
  • When you unlock the Lost Chapter, Bayonetta makes a pose similar to Trish's in the Devil May Cry logo.
  • Bayonetta's story bears similarities to that of Nero from Devil May Cry 4. Both were manipulated by white-garbed men acting as the leaders of a seemingly holy religious group. After defeating their manipulators in battle, both were used to awaken a powerful, statuesque being regarded as a deity. Both were subsequently saved by a white-haired, red-clothed person they regarded as a rival, and both proceeded to destroy the entity they helped revive.
  • In a scene during Chapter III, Bayonetta surfs in a wave of lava on the back of a Affinity and says "Dancin'-a-go-go, baby!", which is a reference to Viewtiful Joe, another game from Hideki Kamiya.
  • Bayonetta's watch contains the numbers 14111219. It represents the year/month/date of Bayonetta's birthday, which is December 19, 1411.
  • The opening scene of the game shows the Umbran Elder informing Father Balder and Bayonetta's mother of the punishments for their crimes, and she states that the "impure child" must be kept away from the dark arts of the Umbra Witches. However, as the daughter of both Umbra Witch and Lumen Sage, it can be assumed that Bayonetta had the capability to become either, though it is likely that Balder convinced her to become a witch so as to take the role of the Left Eye of the World, fueling her rebellious behavior against the elder witches. Another hint to her neutral potential is her ability to use "Light Speed" (the specialty of the Lumen Sages) during jump/react phases (i.e. when she fights Jubileus, she is able to do unusual shifting jumps).
  • Bayonetta's ribbons are shown to be extremely long, wrapped through her hair and hanging down; however, when she gives Cereza a ribbon to use for her Umbran Watch, it shows no sign of her hair falling loose or of the main ribbon being disturbed.
  • Bayonetta's ability to weave her black magic through her hair is probably a reference to an old European belief that women with long hair were more likely to be targeted by incubi, which later evolved into the idea that witches used their hair in magic.
  • When playing as Jeanne, her white outfit, similar to Bayonetta's black, can be unlocked as the "Formal" Couture Bullet. It can be assumed from this that Bayonetta's outfit is indeed a formal version of what Umbra Witches would wear.
  • If you watch Bayonetta's shadow, you can see Madama Butterfly. However, at the cutscenes, Bayonetta's shadow was normally herself.
  • In the cutscene before fighting Fortitudo in the coliseum, Bayonetta says "Flock off, feather-face." In the first Devil May Cry, Dante says the same thing to Griffon before fighting him.
  • When in certain Boss Battles, Bayonetta's hair will unravel itself from her forearms and hang below her knees. In his commentary, Hideki Kamiya calls this her "Serious Mode" and mentions that this was one of the tested basic designs for the character, but was rejected because the hair would cloak the figure. During playthroughs, developers realized that Bayonetta has a hard time fighting big bosses with her usual attacks and thus, Serious Mode was born, where every attack creates a Wicked Weave; the older character design was then reused to spice the scene up.
  • Bayonetta's hair ribbons are covered in a demonic language; when translated, it reads 'Bayonetta' over and over again.
  • When in Beast Within form, a trail of black roses and skull-headed flowers are left wherever Bayonetta runs. This is seemingly a reference to Okami, where, depending on how fast Amaterasu is running, grass or flowers bloom in an identical manner.
  • Hideki Kamiya explains in an interview that he wanted a British accented voice actor for Bayonetta, because witches were more of a European myth.
  • December 19th of 2011 marked Bayonetta's six hundredth birthday.
  • In his commentary, Hideki Kamiya mentions that at some point in development a teenage version of Bayonetta was present in the game, linked to an older version of Magic Gauge - the Gauge used to replenish with time, and if the player would use up all the orbs, Bayonetta would morph into this teenage version of herself. When the way the Magic Gauge works was changed, teenage Bayonetta was dropped too.
  • In the game, you can never see Bayonetta without her glasses. In one of the cutscenes she does take them off, but her face remains off-camera. In his commentary, Hideki Kamiya mentions that one of the developers once said: "For Bayonetta, her glasses are like her underwear: never let yourself be seen without them".
  • If Bayonetta shoots idly at a wall, she will start writing her initials and hearts with the bullets.
  • When Bayonetta draws on Luka's face, she draws the circle similar to that of Amaterasu from Okami on his forehead, along with whiskers and an animal’s mouth.
  • If on a second playthrough, in the second cutscene of "The Vestibule" Bayonetta already has Scarborough Fair on her heels before she actually gets the weapons.
  • When Bayonetta shot out her lipstick bullet at Balder, the way you get to control it is similar to how you control projectiles in Heavenly Sword.
  • Ironically enough the lipstick bullet Bayonetta uses has the words "Balder and Rosa", this hints at being a gift from Balder to Rosa, in the end he is killed by the gift he gave to his love.
  • Bayonetta's ability to transform into a crow and a panther, are similar to a concept in Okami that had Amaterasu transforming into a dolphin and a falcon—although unlike Bayonetta, the idea did not appear in the final version of Okami.
  • When the player is in the "out of body" state, the taunt is different and Bayonetta will shout: "You've been naughty!"
  • When Bayonetta falls out of the level she will lose some health, however, if Bayonetta falls having no health (just one more hit to die) she will not lose health which means that is impossible for Bayonetta to die by falling (this is also true for Jeanne).
  • Bayonetta was going to be included in the Sega crossover kart-racing game Sonic & All-Stars Racing Transformed as a playable character, but according to a forum post from the developers, she was scrapped because the developers had trouble trying to keep her in-character without the ESRB/PEGI rating potentially going up.
  • Bayonetta's voice actor in the anime movie and the Japanese dub of Bayonetta 2, Atsuko Tanaka, also shares her voice with Trish from Devil May Cry and Motoko Kusanagi from Ghost In The Shell.
  • In Bayonetta 2, she still has the same taunts she had in the first game. It is unknown if there are different taunts for her other weapons. Just like the first game, these taunts still put her enemies into a berserk rage.
  • Jubileus, The Creator roughly resembles Bayonetta, especially regarding Jubileus' wearing eyewear similar to Bayonetta's butterfly glasses, a similar hairdo and something similar to her Umbran Watch on her chest. According to Hideki Kamiya in the official artbook commentary, this design was intentional as Jubileus, Bayonetta and Queen Sheba are supposed to represent the most powerful beings in their respective dimensions.
  • According to Enzo, in the movie Bayonetta Bloody Fate, the name Bayonetta was given to Cereza by Rodin due to her memory loss.
  • Bayonetta's intolerance of crying babies and cockroaches is referenced in The Wonderful 101, when one of the later bosses calls the titular superheroes "crying baby cockroaches".

QuotesEdit

BayonettaEdit

  • "You've played enough hide and seek, my scurrying little friend!"
  • "I'm sorry. I forgot to mention one of the reasons I hunt your kind. You're much too ugly not to put out of your misery."
  • "You know, you're not nearly so ugly when you're screaming."
  • "Yours is a face only a mother could love, and one I could never forget. If only I could remember where from…"
  • "I'm not much for the talkative types. How about we have a little fun, instead? You did plan on having fun with me, right? There'll be plenty of time for pillow talk afterwards."
  • "Bugger! And I didn't make any time for pillow talk."
  • "Hello there, Cheshire!"
  • "How odd. You seem to know where I'm going before I do. Yet you don't seem to know how to drive a car in a straight line."
  • "Oh my… That was bloody amazing."
  • "Another one looking to line his pockets. Huh, I'm beginning to see why Enzo is so fond of you.
    • Rodin: "Real cute. But let's get one thing straight, your fights are yours alone. I'm only here to watch my handiwork in action. So don't get any bright ideas about coming to me for help."
    • "No, you get one thing straight. I'm not the slightest bit interested in the fact that you made these guns. If you get in my way, I will, how do the Americans put it? Oh yes. Bust a cap in yo' ass."
  • "I feel like a fucking celebrity in this town."
  • "Don't worry. It's always scary the first time you see them."
  • "Now, where are my new best friends? I suppose one of them is an adult, so they should be okay."
  • "You're absolutely delusional. If I leave her, he'll never shut up about it. And his whining is twice as irritating as anything the child could muster."
  • "Another talkative type. I don't think I've got time to entertain your blather. I'd much rather hear it straight from your boss."
  • "So where was I? Oh yes. Your kind invitation. I do hope you've prepared dessert as well. Oh what a lovely tea party! And dancing, too! Cereza, my dear, watch and learn!"
  • "If there's two things I hate in this world, it's cockroaches and crying babies! Well, a crying baby cockroach would be truly terrible… So don't you dare cry."
  • "Tentacles! Why did it have to be tentacles?!"
  • "You know the rules: no cockroaches or crying babies."
  • "Where the hell am I? I better have got frequent flyer miles for that flight."
  • "Juu'nen hayain dayo!"
  • "As long as there's music, I'll keep on dancing."
  • "I can't help it if I like the little outfits. The toys are nice, too."
  • “When you love something, never lose it. Understand, little one? You must keep it safe, close to your heart.”
  • "Put your foot down, Cheshire! I'll take care of our little pest problem."
  • "I've often seen a girl without lipstick, but lipstick without a girl!? Most curious, isn't it Cheshire?"
  • "Come now, Cheshire. Look at me. Do I look like I have any interest in children? Now making them… Well, that's another story."
  • "In the language of flowers, rosemary equates to remembrance… Suits me now, doesn't it?"
  • "Do you naughty little angels deserve a good spanking?!"
  • "Let's dance, boys!"
  • "I should be a pole dancer!"
  • "Don't fuck with a witch!"

Bayonetta 2Edit

  • "No one said you could touch…"
  • "Did you miss me?"
  • "Ah! You want to play with Bayonetta?"
  • "A Lumen Sage… cheeky! No one bothered telling me any of your kind survived."
  • "And what is it that you came to fetch, my dear?"
  • "You always know how to make an entrance, Jeanne. A rare sight to see you in the city."
  • "Now than you mention it...I still haven't quite figured out how a broke, bumbling wise guy managed to turn himself into a semi-respectable family man."
  • "You know, I try to avoid doing this in my Sunday best."
  • "This is why I never buy anything on sale..."
  • "Now it's time to be naughty."
  • "It's not Christmas without caviar. Let's finish this quickly, then."
  • "I'm not one for pets who don't listen to their masters."
  • "I can't believe you, Enzo. I didn't know the in-flight service was exclusive to fat Italians."
  • "Sorry, Enzo, this is where I get off. Say hi to the wife and kids for me!"
  • "Jeanne...I'm on my way. Just behave yourself for a bit longer."
  • "You're putting on quite a show, little magician."
  • "Because we're both in Purgatorio, you see."
  • "I'm afraid I don't have time to dance too long. A friend is waiting for me."
  • "So they're after you too then. Have you been naughty? Keeping secrets from Mummy?"
  • "You seem to have skipped school the day they taught basic negotiation skills. You're supposed to negotiate from a position of strength, little one. Not just be a one trick pony."
  • "Well, whatever. If your Sovereigness is going to get in my way, our deal is over."
  • "More tricks, little magician? Maybe you've got more to offer than I expected. For the time being though, stay here and don't get frisky."
  • "No matter where I am, you always know how to make an entrance. Nice glasses."
  • "Just don't stick your nose where it doesn't belong, Cheshire."
  • "Where did you learn that trick, little one? I've never seen a witch--or a sage, for that matter-- pull off something like that!"
  • "Right, let's go. I've got a party and I've no intention of being late."
  • "I think we're going in entirely different directions."
  • "I don't recall asking for your permission. Oh, and I was wrong about our final destinations. Going down."
  • "Fuck! The boy! Forgot about that..."
  • "What kind of adult picks on little children?"
  • "A mask? Let me guess, this is one of your assistants, little one?"
  • "Trust me, little one, he's not my type."
  • "Oh my… you're a Lumen Sage!?"
  • "Damnit. Wake up! Enough jokes! WAKE UP!"

TauntsEdit

  • "Your halo is mine!"
  • "Bring it!"
  • "You want to touch me?!"
  • "Come on!"
  • "I've got a fever, and the only cure is more dead angels!"
  • "Let's dance!"

Activating Witch TimeEdit

  • "Nice try!"
  • "Not quite!"
  • "Can't touch me!"
  • "Too late!"
  • "So close…"
  • "Almost!"
  • "Is that all you've got?"
  • "Got you!"

Anarchy ReignsEdit

  • "Bad Boy..."

Character RelationshipsEdit

External LinksEdit

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